Starship Space Program

Early alpha · Windows PC

Introducing
Starship Space Program

Basically the space simulator you already love, but with a Starship twist. A fan-made spaceflight sim built in Unreal Engine.

Join the alpha

In-game render.

Start with a hop

A spaceflight sim and sandbox built around Starship and Super Heavy. You start low and work your way up.

Low altitude hops

Lift off and fly a short suborbital arc. Learn how the vehicle handles before you go higher.

High-altitude test flights

Push the ship higher on dedicated test flights.

Hot staging

Light the ship’s engines while it’s still on top of Super Heavy, then separate on the way up.

Catch it on the tower

Bring Super Heavy back to the launch tower and catch it with the chopsticks. Then do the same with Starship.

In-game render.

Plan the orbit

Set up low Earth orbit flights in the flight planner. Plot interplanetary trajectories in the interplanetary planner. Landings come later.

Orbit planner, in game.

Available now on Patreon

Early Alpha

For Windows PC. What you'll find:

Join the alpha
  • Low altitude hops
  • High-altitude test flights
  • Hot staging
  • Super Heavy booster catch on the tower
  • Starship ship catch
  • Test flights
  • Low Earth orbit flight planner
  • Interplanetary flight planner (trajectories only)

On the roadmap

Planned themes. No dates and no fixed order.

Vehicles & visuals

  • Better vehicle models
  • Better scenery
  • Better VFX
  • Flight profile tuning

Missions

  • In-space refueling
  • Payload deployment
  • Landings on the Moon, Mars, and other bodies
  • Depot and tanker variants

Fleet

  • Starhopper and older ship versions
  • Future iterations (V4 and up)
  • Chomper
  • HLS
  • Concept vehicles: ITS, MCT, BFR

Experience

  • Ship interiors
  • VR
  • More languages, if there’s interest

In-game render.